Details of Job (What the J Wanted Done)
The team was sent into the heart of an ancient compound in Norway in order to retrieve the holy sword Gram from its resting place
Opposition' (What the Runners Went up Against)
The runners at first faced 3 trials: One of brawn, of social graces, and finally of wit. Once all trials were completed, the final chamber was unlocked where after retrieving the sword, the eldritch abomination it had been holding in place was released and proceeded to express its hatred for life.
'Complications' (What Went Wrong)
None of strong note, except for some failures at the social trial resulting in penalty damage
'Threat Level' (As Detailed in the GM Guide)
Gun Hand recieved 8 karma for having to leave half-way, Pheonix received 6 karma for being his replacement